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Gallery V
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Description
I did this, not so long back, but only presented it on my site and didn't work on it much anymore. This isnt really a new cast of characters more like an update to some old ones. My main goal was to strengthen my character designs just a tad. Which, involved more complicated designs for armor and hair.
This was bult in Cinema 4d 8 Poly by Poly<-------
Body Paint was used for painting interactly onto the faces.
Armor was textured using system shaders-Noise for Bump and Specular Metal
Hair was made with Splines +Lofting. Textured only with an Trans Map. Used a white shade for Hair color.
If anyone has a questions, feel free to ask anything technical, I would be glad to help.
This was bult in Cinema 4d 8 Poly by Poly<-------
Body Paint was used for painting interactly onto the faces.
Armor was textured using system shaders-Noise for Bump and Specular Metal
Hair was made with Splines +Lofting. Textured only with an Trans Map. Used a white shade for Hair color.
If anyone has a questions, feel free to ask anything technical, I would be glad to help.
Image size
1088x682px 219.52 KB
© 2005 - 2024 ArtofJacques
Comments26
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god characters, i like the posing and the apparel is sow cool